Design is like a Game…

Comparing industries is something that we all do. Finding the perfect analogy to explain what you do on a day to day basis can sometimes be challenging. But for our designers they all were able to compare what they do daily to the following three games: Puzzle Tetris Chess It’s no coincidence how all of their answers seem to coincide with one another.  Each of the above games individually has strategies that tend to be unique to the individual person while they’re engaged in it. Often times, these activities are something that you either have a knack for or not so much. I find it is very rare that someone says these games are “just ok” – they either love them or hate them. Puzzle A puzzle by definition is a game, toy, or problem designed to test cleverness or knowledge. This can definitely apply to many aspects of designing for someone else, especially for […]

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